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Nintendo

Nintendo Legend Miyamoto: Mario Needs To Evolve To Survive (cnet.com) 81

Shigeru Miyamoto, Nintendo's legendary game designer, and his fellow developers were tinkering with a "one-button control scheme" for Mario, where all a player can do is make Mario jump. This dead simple idea became the crux of the company's new Super Mario Run, one of the most anticipated mobile-app games of the year. CNET adds: "We found a great way to make an accessible Mario game and bring it to iPhone and reach a lot of people," Miyamoto said Thursday through his translator. "That's when we decided to make Super Mario Run." Super Mario Run may become a critical next step for Nintendo, which has struggled for years to maintain its relevance in gaming against Sony's PlayStation and Microsoft's Xbox, as well as a surge of mobile gaming apps. This year, it garnered some attention from Pokemon Go, though it's only partly involved in that game. Now, two more Nintendo mobile gaming apps -- Animal Crossing and Fire Emblem -- are on the way, which could provide the Japanese company with a big boost.
Emulation (Games)

Microsoft and Qualcomm Collaborate To Bring Windows 10, x86 Emulation To Snapdragon Processors (anandtech.com) 85

An anonymous reader quotes a report from AnandTech: Today at Microsoft's WinHEC event in Shenzhen, China, the company announced that it's working with Qualcomm to bring the full Windows 10 experience to future devices powered by Snapdragon processors. These new Snapdragon-powered devices should support all things Microsoft, including Microsoft Office, Windows Hello, Windows Pen, and the Edge browser, alongside third-party Universal Windows Platform (UWP) apps and, most interestingly, x86 (32-bit) Win32 apps. They should even be able to play Crysis 2. This announcement fits nicely with Microsoft's "Windows Everywhere" doctrine and should come as no surprise. It's not even the first time we've seen Windows running on ARM processors. Microsoft's failed Windows RT operating system was a modified version of Windows 8 that targeted the ARMv7-A 32-bit architecture. It grew from Microsoft's MinWin effort to make Windows more modular by reorganizing the operating system and cleaning up API dependencies. The major change with today's announcement over Windows RT and UWP is that x86 apps will be able to run on Qualcomm's ARM-based SoCs, along with support for all of the peripherals that are already supported with Windows 10. This alone is a huge change from Windows RT, which would only work with a small subset of peripherals. Microsoft is also focusing on having these devices always connected through cellular, which is something that is not available for many PCs at the moment. Support will be available for eSIM to avoid having to find room in a cramped design to accommodate a physical SIM, and Microsoft is going so far as to call these "cellular PCs" meaning they are expecting broad support for this class of computer, rather than the handful available now with cellular connectivity. The ability to run x86 Win32 apps on ARM will come through emulation, and to demonstrate the performance Microsoft has released a video of an ARM PC running Photoshop.
Bug

Nintendo Offers Up To $20,000 To Hack the 3DS (silicon.co.uk) 44

Mickeycaskill writes: Nintendo will pay up to $20,000 for system and software vulnerabilities in the Nintendo 3DS family of handheld gaming consoles. The company is looking to prevent activities such as piracy, cheating and the circulation of inappropriate content to children. The stated goal is to "provide a secure environment for our customers so that they can enjoy our games and services. In order to achieve this goal, Nintendo is interested in receiving vulnerability information that researchers may discover regarding Nintendo's platforms." Silicon.co.uk reports: "Rewards will range from $100 to $20,000, with one given per 'qualifying piece of vulnerability information.' Hackers looking to claim a reward will have to provide Nintendo with either a proof-of-concept or a piece of functional exploit code in order to qualify."
Businesses

Google, HTC, Oculus, Samsung, Sony Join Forces To Create Global VR Association (techcrunch.com) 58

Google, HTC, Oculus, Samsung, Sony and Acer have teamed up to form the Global Virtual Reality Association (GVRA) in an effort to reduce fragmentation and failure in the industry. GVRA aims to "unlock and maximize VR's potential," but there are little details as to what this may mean for consumers. TechCrunch reports: What many in the VR community have been thirsting for is some unification of standards in terms of software and hardware. Games bought in the Oculus store don't play on the Vive or PS VR. Sensors for the Vive don't work on Oculus. Sony doesn't play nice with anyone else's standards etc. etc. Valve, which makes the Steam store and SteamVR platform for the HTC Vive and others, is notably not a member of this collective so any hopes of a unified standard (like its OpenVR platform) emerging from this collective is likely not in the cards. From the GVRA press release: "The goal of the Global Virtual Reality Association is to promote responsible development and adoption of VR globally. The association's members will develop and share best practices, conduct research, and bring the international VR community together as the technology progresses. The group will also serve a resource for consumers, policymakers, and industry interested in VR."
Sony

Sony Has Sold 50 Million PlayStation 4 Units (gamespot.com) 72

Sony today shared sales figures of the PlayStation 4, saying the gaming console surpassed 50 million units as of this week. The console was launched in November 2013, and hit 40 million sales mark in May this year. In a statement, the company said, via GameSpot: "We're truly delighted that the PS4 community continues to flourish since launch three years ago," Sony Interactive Entertainment boss Andrew House said in a statement. "With tremendous support from our fans and partners across the globe, this year we were able to deliver an unprecedented lineup of hardware, including the new slimmer PS4, PS4 Pro, and PlayStation VR. We will continue to provide the best gaming experiences available through our ground-breaking software lineup and network services, as we focus on accelerating our business and expanding the PS4 ecosystem."According to an estimate Nvidia provided in August, Microsoft's Xbox One has an install base of 29 million.
NES (Games)

Doyodo RetroEngine Sigma Is a Linux-Powered Classic Video Game Emulation Console (betanews.com) 91

BrianFagioli quotes a report from BetaNews: The Nintendo NES Classic is quite an amazing console. True, it is not as powerful as modern game systems like Xbox One and PlayStation 4, but it comes pre-loaded with many classic NES titles. Unfortunately, its strength is also its weakness -- those pre-loaded titles are the only games you can play. You cannot load other games, so you are stuck with what you got. As an alternative, some folks use software emulation and ROMs on their computers to play countless video game titles. Of course, there are moral concerns here, as you are often downloading the games illegally -- unless you own the physical copy, that is. Even then, it is a gray area. Today, a company called Doyodo launched a new Linux-powered emulation console on Indiegogo. The device not only plays NES games, but Atari, Game Boy, PlayStation 1, Genesis, and more. You play using USB controllers. In addition, it can serve as a media player (with Kodi) or a full-fledged Linux desktop. Some other features include 4K video playback, Wi-Fi networking built in, and a compact and portable design. There's even a deluxe version that ships with Bluetooth, an extra controller and 32GB of storage; the basic configuration includes just one controller and 16GB of storage. You can view the Indiegogo page here.
Canada

Canada's Prime Minister Justin Trudeau Makes Game For Third Annual Hour of Code (gamasutra.com) 134

Eloking writes: Canadian Prime Minister Justin Trudeau's Twitter account lit up today with a message all too familiar to many indie devs: Mr. Trudeau has made a video game, and he'd like everyone to play it. It was a cute bit of promotion for Hour of Code, the computer science education event masterminded every year by the Code.org nonprofit. While the Hour of Code websites hosts one-hour tutorials (in 45 languages) for coding all sorts of simple applications, game developers may appreciate that the lion's share appears to be game projects, like the one Trudeau modified into a sort of hockey-themed Breakout variant.
Advertising

No Man's Sky's Steam Page Didn't Mislead Gamers, Rules UK Ad Watchdog (arstechnica.com) 76

Shortly after it officially launched in August on PlayStation and Windows, No Man's Sky -- the game that sees the protagonist explore space and experience uncertain places -- was accused of false advertising. Players felt that the pictures and videos used to promote the game on its Steam page didn't represent the sort of things players might expect to encounter in the game. Today, a UK advertising regulator has ruled the opposite -- the game didn't mislead gamers. Ars Technica reports: The complainants -- who had been part of a semi-organized campaign upset with the state of the game at release -- insisted that the screenshots on the storefront had seemed to promise various features that turned out to be absent from the final game. These included things like the appearance and behavior of animals, large in-game buildings, large-scale space combat, loading screens, a promised system wherein the different factions contested galactic territory, and general graphical polish. Hello Games' defense rested on the fact that No Man's Sky is procedurally generated, and that while players would not enjoy the exact experience shown in promotional images, they could reasonably expect to see similar things. The Advertising Standards Authority (ASA) agreed, saying: "The summary description of the game made clear that it was procedurally generated, that the game universe was essentially infinite, and that the core premise was exploration. As such, we considered consumers would understand the images and videos to be representative of the type of content they would encounter during gameplay, but would not generally expect to see those specific creatures, landscapes, battles, and structures." It also ruled that the developers hadn't misled customers over graphics: "We understood the graphical output of the game would be affected by the specifications of each player's computer, and considered that consumers would generally be aware of this limitation."
Facebook

Facebook Is Bringing Games Like Pac-Man, Space Invaders To Messenger and Your News Feed (techcrunch.com) 22

Facebook is launching Instant Games, "a new HTML5 cross-platform gaming experience" that is available on Messenger and Facebook News Feed for both mobile and web users. Since they're built on the HTML5 mobile web standard, the games load in seconds and don't need to be downloaded. Instant Games is available in 30 countries and launches with 17 games "from classic developers like Bandai Namco, Konami, and Taito as well as newer studios like Zynga and King," writes Josh Constine via TechCrunch: The biggest draw of Instant Games is how quick you can start playing. You tap the game controller icon in one of your message threads, choose a game from the list, it loads in seconds, you play a short round, and your high score gets automatically posted to the private or group chat thread. You can even share a stylized high score screenshot that you can Doodle on top of like Snapchat to trash talk your opponents. And if you share a game to the News Feed, friends can jump right into the action from Facebook's app or website. For now, the platform is in closed beta, but developers can apply to build Instant Games here.
PlayStation (Games)

'No Man's Sky' Releases Huge New 'Foundation' Update (thenextweb.com) 112

"No Man's Sky changed a great deal this morning, getting new modes and a ton of gameplay tweaks thanks to update 1.1, the largest one yet," reports Kotaku. Calling it "the first of many free updates," the game's developers introduced a new Minecraft-style Creative Mode which "allows players to explore the universe without limits, and build a huge base," plus a tougher Survival Mode, "creating a much more challenging endurance experience." The Next Web calls it "features that really should have been in the game from Day One." Now, when you stumble upon a desolate outpost, you can build your own base on it, which can be upgraded with new housing, hydroponics, research, and storage buildings. If all goes well, you'll start to attract alien settlers who bring their own skills to your new society. As your stockpiles of resources begin to swell, you'll want to schlep them across the galaxy to other bases and trade terminals. Which is where freighters come in... Oh, and did I mention you can now stack items five times per inventory slot, meaning you can carry more stuff? Handy. "The discussion around No Man's Sky since release has been intense and dramatic," Hello Games announced Friday, describing update 1.1 as "putting in place a foundation for things to come... the first small step in a longer journey." Hello Games founder Sean Murray tweeted "We're getting better as quickly as we can for the players who invested in us," adding "Thank you for sticking with us." At 2 a.m. this morning, he tweeted "If you could have lived our lives over the last months, you'd know how meaningful this is," adding "Here's the update..."
First Person Shooters (Games)

New 'Doom 3' Mod Successfully Ports It Into Virtual Reality (vice.com) 42

When it comes to VR ports of popular games, "Doom 3's fluid weapon handling, interactivity, and general creepiness put it in a different class entirely," writes Motherboard. An anonymous reader quotes their report: Using the graphically enhanced "BFG" version of 2004's Doom 3, the mod from "Codes4Fun" skillfully ports to game to the HTC Vive, generally making it look as though it was designed for the platform all along. Swedish YouTuber SweViver recently posted a video showing off his first spin with it... SweViver walks and runs about naturally using only the Vive controller's touchpad...the video shows him jumping and using the mod's impressive hand-tracking to handle his gun and flashlight separately as they float before him in place of the controllers in his hands. At one point, he even whips out virtual fists that let him pummel things with the controllers' left and right triggers.
His conclusion? "This is probably the first AAA game that actually works on the Vive."
PlayStation (Games)

Virtual Reality is Pushing Gaming Into Another 'Golden Age': Xbox Co-founder (cnbc.com) 114

From a CNBC report:The Xbox and PS2 were two of the most popular consoles ever and now gaming is entering "another golden age," according to Otto Berkes (a pioneer of the gaming industry), driven by virtual reality (VR) and artificial intelligence (AI). "One of the aspects of VR that has incredible potential is interaction and communication -- interacting with characters that are both artificial and virtual, being able to blur distance and geography, you can be anywhere and literally in any time," Berkes told CNBC in an interview on Wednesday. "We're entering another golden age of interactive content development."
Windows

Microsoft Solitaire Collection From Windows 10 Now Available For Android and iOS (betanews.com) 50

BrianFagioli quotes a report from BetaNews: Back in the the mid-1990's, everyone thought they needed a computer. After all, Windows 95 made using one particularly easy, and the internet was a very attractive thing. Unfortunately, once some people got their first-ever PC set up in their homes, they didn't really know what to do with it. In the end, it would turn out that some consumers spent thousands of dollars for a machine dedicated to one thing -- playing Solitaire! Yes, this fun Windows game is responsible for much wasted time, but not just at home -- at businesses too. The card game has historically been viewed as a negative for productivity. Fast forward to 2016 and fewer people are sitting in front of large desktop computers at home -- people are increasingly turning to tablets and smartphones for entertainment. Today, just in time for Thanksgiving, Microsoft Solitaire Collection comes to both Android and iOS. "Microsoft Solitaire continues to be one of the most-played games of all time on Windows for more than 25 years. What's more, the version of Solitaire you know and love on Windows 10 and Windows 8 PC and mobile devices, Microsoft Solitaire Collection, has reached more than 119 million unique players in the last four years alone! And now, those on iPhone, iPad and Android devices can play the popular card game for free," says Paul Jensen, Studio Manager of Microsoft Casual Games. "[...] with Xbox Live integration, you can sign in with your Xbox Live gamertag or Microsoft account to earn Xbox Live achievements and Gamerscore, compete with friends, and continue playing on any Windows 10, iPhone, iPad, or Android device while on the go since your progress and game data are saved in the cloud. If you're not an Xbox Live member, signing up for a free membership through the game is easy and totally worth it." It's worth noting that the "freemium" model features advertisements, but players can go "Premium" to remove those ads for $2 per month and receive other perks. You can download Microsoft Solitaire Collection from the App Store, Google Play, and Windows Store.
Classic Games (Games)

2016 Winners Announced For Interactive Fiction Competition (ifcomp.org) 24

An anonymous reader writes: This week IFComp 2016 announced the winners in their 22nd annual interactive fiction competition. After a seven-week play period, the entry with the highest average rating was "the noir standout 'Detectiveland' by Robin Johnson," according to contest organizers (while the game earning the lowest score was "Toiletworld.") A special prize is also awarded each year -- the Golden Banana of Discord -- for the game which provoked the most wildly different ratings. This year that award went to "A Time of Tungsten" by Devin Raposo. ("The walls are high, the hole is deep. She is trapped, on a distant planet. Watched. She may not survive...")
The games will soon be released on the official IF Archive site, but in the meantime you can download a 222-megabyte archive of all 58 games.
Twitter

Spammers Compromised Popular Twitter Accounts Including Viacom And Microsoft Xbox (engadget.com) 23

"A number of popular Twitter accounts suddenly wanted to help you add more followers," joked Engadget. An anonymous reader writes: Early Saturday morning, due to a breach of the Twitter Counter analytics service, the compromised Twitter accounts started posting images touting services that sell Twitter followers. The affected accounts include @PlayStation, @Viacom, @XboxSupport, @TheNewYorker, @TheNextWeb, and @Money (Time's finance magazine) as well as @NTSB (the National Transportation Safety Board) and @ICRC (the Red Cross), and the Twitter accounts of famous individuals include astronaut Leland Melvin, Minnesota Governor Mark Dayton, and actor Charlie Sheen. "We can confirm that our service has been hacked; allowing posts on behalf of our user," Twitter Counter posted Saturday, announcing minutes later that "hackers CANNOT post on our users' behalf anymore."
"Apologies for the spam, everyone," tweeted the account for Xbox support, adding "We're cleaning things up now."
Games

In 5 Years, Games Experience Will Move From Discrete To Indiscrete, Says EA CEO (theverge.com) 182

The Verge has an insightful interview of Andrew Wilson, CEO of Electronic Arts. In the wide-ranging interview, Wilson has talked about how the landscape of video games have changed over the years, and where it will be in the next few years. One remarkable comment he has made is about how video games will move from discrete experience that we have today to indiscrete experience in the next coming years. From the article (condensed): The biggest shift I think we'll see is games moving from being a discrete experience to an indiscrete experience. When I was 15 years old, if I wanted to listen to music, I had a couple of choices. I could sit up all night and hope they'd play what I liked on the radio, or I could go down to the record store. [...] Today, by virtue of the fact that almost every device I own plays me music, and services like Spotify curate and cultivate and personalize that music for me, music permeates almost every aspect of my life. It's moved from being something I have to make a conscious decision to engage with, to something that really surrounds every aspect of my life from the minute I get up in the morning to the minute I go to bed at night. When we think about games today -- already we've got more people playing more games on more platforms in more geographies around the world than ever before. It's not just a console business, or a PC business, or even a mobile business. We've now got virtual reality and augmented reality and streaming, too. Now fast-forward that to the future, and you think about what the world looks like with a 5G network streaming latency-free gaming to every device you own. It's really easy to imagine that games would permeate our lives much the way digital music does today. From the minute I get up in the morning, everything I do has an impact on my gaming life, both discrete and indiscrete. The amount of eggs I have in my internet-enabled fridge might mean my Sims are better off in my game. That length of distance I drive in my Tesla on the way to work might mean that I get more juice in Need for Speed. If I go to soccer practice in the afternoon, by virtue of internet-enabled soccer boots, that might give me juice or new cards in my FIFA product. This world where games and life start to blend I think really comes into play in the not-too-distant future, and almost certainly by 2021.
Games

Hacker Charged With Fraud After 'Stealing' In-game FIFA Currency (cnet.com) 149

The FBI said it believes a group of hackers made millions off a scam to defraud publisher Electronic Arts. From a report on CNET: A US man is facing felony wire fraud charges for the theft of digital currency from game developer Electronic Arts. According to an FBI indictment, Anthony Clark and his co-defendants are being charged with conspiracy to commit wire fraud for "stealing" in-game currency in multiplayer football game FIFA Ultimate Team for Xbox One, PS4 and PC. The indictment details that Clark and three others, named as Ricky Miller, Nicholas Castellucci and Eaton Zveare, members of hacking group RANE Developments, designed an app using the game's source code and developer kit. This app fraudulently told EA's servers that thousands of matches had been completed in the game. These completion reports were rewarded with FIFA coins, which the group sold to what the FBI called "black market" coin dealers. Between them, the group earned $15-$18 million.
Robotics

Robot Solves Rubik's Cube In Less Than a Second (livescience.com) 54

An anonymous reader quotes a report from LiveScience: In just over half of a second (0.637 seconds), the Sub1 Reloaded robot made each side of the Rubik's Cube show a single color. This breaks the previous record of 0.887 seconds achieved by an earlier version of the same machine using a different processor. German technology company Infineon staged the record attempt at the Electronica trade fair in Munich this week, as a way to highlight its self-driving-car technology. The company provided one of the Sub1 Reloaded robot's microchips. Infineon said more than 43 quintillion combinations of the Rubik's Cube's colored squares are possible. That same number of cubes would cover Earth in 275 layers, resulting in an approximately 65.6-foot-high (20 meters) layer of Rubik's Cubes, the company added. The record-breaking attempt began with the press of a button. Sensor cameras on the machine had their shutters removed, and the computer was then able to detect how the cube was scrambled. The computing chip, or the "brain" of the machine as Infineon called it, then determined the fastest solution. Commands to execute the solution were sent to six motor-controlled arms. "It takes tremendous computing power to solve such a highly complex puzzle with a machine," Infineon said in a statement. "In the case of 'Sub1 Reloaded,' the power for motor control was supplied by a microcontroller from Infineon's AURIX family, similar to the one used in driver assistance systems."
Software

Dungeons & Dragons Inducted Into Toy Hall of Fame (npr.org) 51

Snowgen writes: NPR reports that Dungeons and Dragons has been inducted into the Toy Hall of Fame at the Strong National Museum of Play in Rochester, NY: "The nomination process for the Toy Hall of Fame is open to the public -- but to get in, a toy has to be approved by 'historians, educators, and other individuals who exemplify learning, creativity, and discovery through their lives and careers.'" "More than any other game, Dungeons and Dragons paved the way for older children and adults to experience imaginative play," says Curator Nic Ricketts. "It was groundbreaking. And it opened the door for other kinds of table games that borrow many of its unique mechanics. But most importantly, Dungeons and Dragons' mechanics lent themselves to computer applications, and it had a direct impact on hugely successful electronic games like World of Warcraft." The report adds: "The list of 12 finalists for this year's honors had included bubble wrap, Care Bears, Clue, the coloring book, Nerf ball, pinball, Rock 'Em Sock 'Em Robots, Transformers and Uno. When it emerged in 1974, Dungeons and Dragons was groundbreaking, says curator Nic Ricketts of The Strong. In addition to its own merits, the game created by Gary Gygax and Dave Arneson established a pattern for how similar role-playing games might work -- both on table-tops and, eventually, on computers and other devices."
The Almighty Buck

The Sega Genesis Is Officially Back In Production (dailydot.com) 117

An anonymous reader quotes a report from Daily Dot: Sega may be done making the Genesis (known as the Mega Drive outside of the U.S.), but that doesn't mean people aren't still buying them. In Brazil, the 16-bit system is still hugely popular, and now it's being brought back into production. TecToy, which produces all manner of gadgets and toys, has launched preorders for all-new Sega Mega Drive stock, complete with support for the original game library and controllers. But what's even more astounding about the announcement is that it's all being done with Sega's blessing, making these official, brand new, Sega-branded consoles. The new consoles are spitting images of the originals, aside from the addition of an SD card slot, which makes it great for emulation. They're even complete with support for A/V cables, though there's no HDMI or other bells or whistles. That might seem like a bad move, but for the Brazilian market, it's a perfect fit, not to mention that you can easily pick up an A/V-to-HDMI converter for fairly cheap. The system costs roughly $125 (BRL399) and includes a SD card with 22 games.

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